Topic > Argumentative Essay on Violent Video Games - 1128

A survey of 1,102 teenagers found that 97% had played video games in the previous day. Although most parents checked the censor rating before allowing their child to get it, 50% of boys and 14% of girls preferred games with an "M" (adult) or "AO" rating (adults only), which suggests a high degree of violence. Social scientists believed that children are more likely to imitate the actions of a character with whom they identify. In violent video games, players participate as characters and also choose which weapons to use while fighting other characters. Likewise, repetition increases learning. Video games involve a great deal of repetition. If the games are violent, the effect is a behavioral preparation for violent activity. Violence in society is not caused exclusively by violent media. But research shows that continued exposure to violent media causes people to believe that violence can be an acceptable and positive way to solve problems. It may seem surreal that video games and violence have a link, but few teenagers fail to distinguish between fantasy and reality, and as a result, crimes have been committed in real life. From stealing a car to killing children, many perpetrators have been influenced by videos